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Flight Demonstration Team (FDT) Glossary
A: Alpha.
A/A: See
Air-to-Air.
AAA:
Anti-Aircraft Artillery.
AAM:
Air-to-Air Missile.
AAW: Anti-Air
Warfare.
AB: See
Afterburner.
ABSOLUTE: A
standard, fixed reference, as opposed to moving reference.
A-C: Pilot
jargon referring to the border between Argentina and Chile.
ACCELERATION:
Rate of change of velocity, either scalar or vector, often with
subscripts such as ENU or XYZ to denote the coordinate frame; time
derivative of velocity; time integral of jerk; Symbols: a, A; Typical
Units: ft/s-squared, g; Dimensions: Length / Time-squared.
ACCELEROMETER:
An inertial device for measuring acceleration, usually in three
orthogonal axes (lateral X, longitudinal Y, and vertical Z);
accelerometers usually consist of a mass, spring, and damper.
ACL: Automatic
Carrier Landing.
ACLS:
Automatic Carrier Landing System.
ACM: Air
Combat Maneuvering. Generally refers to flight maneuvering.
ACQ:
Acquisition.
ACT: Air
Combat Tactics. Generally refers to flight tactics.
ACUTE: The
opposite of "Sucked." To be in a position too far forward in the
formation or on a bearing (angle) that would place the aircraft too far
forward during rendezvous, creating an uncomfortable closure rate and
angle for the joining aircraft; vis. an "acute" rendezvous bearing as
compared to a "Sucked' rendezvous bearing.
ADI: Attitude
Director Indicator.
AERODYNAMICS:
The study of motions and forces of gases on an object.
AERONAUTICS: A
word that came from the Greek word for "air" and "to sail;" the study of
flight and the operation of aircraft
AEW: Airborne
Early Warning Aircraft.
AFCS:
Automatic Flight Control System.
AFT: The rear
of a ship. Also known as Stern.
AFTERBURNER:
The section of a gas turbine engine used in military aircraft that
produces additional thrust by spraying raw fuel into the exhaust and
igniting it.
A/G: See
Air-to-Ground.
ABOVE GROUND LEVEL (AGL):
Distance of the aircraft above the ground Synonyms: radar altitude.
(AGR) SLANT RANGE:
Straight-line distance from the aircraft to a point on the ground.
AHRS: Attitude
Heading Reference System.
AIC: Airborne
Intercept Control.
AILERONS:
Small flaps on the wings which can be extended on takeoff to increase
the size of the wings and thus give the aircraft maximum lift.
AILERON ROLL:
A maneuver whereby the aircraft rolls about its axis of flight induced
solely by the use of ailerons.
AIMING RETICULE:
An optical image used to aim weapons when using the HUD. It is also known
as Pipper.
AIR BOSS:
Officer in control of the hangar and flight decks on carrier.
AIR BRAKE: See
Speedbrake.
AIRCRAFT: Any
weight-carrying structure for navigation of the air, designed to be
supported either by its own buoyancy or by the dynamic action of the air
against its surfaces.
AIRFOIL: Any
surface, such as a wing or a rudder, designed to obtain reaction upon
its surfaces from the air through which it moves.
AIR-MASS FLIGHT PATH ANGLE:
Angle in vertical plane of earth speed vector and ground speed vector;
occasional definition for flight path angle; Compare: earth-referenced
flight path angle; Symbols: gamma sub A; Typical Units: rad, deg.
AIR PRESSURE:
The weight of air pressing on a surface.
AIRSPEED: The
velocity of an aircraft as compared to the surrounding air.
AIRSPEED INDICATOR:
An instrument which measures the speed of the aircraft. an instrument
which measures the speed of the aircraft.
AIR-TO-AIR:
Generally refers to a form of combat or a type of weapon. Most
frequently used to describe a missile launched from an airplane with the
intention of destroying another airplane or missile. Also known as A/A.
AIR-TO-GROUND:
Generally refers to a form of combat or a type of weapon. Most
frequently used to describe a missile or bomb launched from an airplane
with the intention of destroying target on the surface. Also known as
A/G.
AIR-TO-GROUND TARGETING:
The technique of locating a ground target and delivering weapons to it.
ALPHA: The
designation used for a mission wing which will be escorting and
protecting planes (like AWACS) from enemy fighters.
ALTIMETER: An
instrument which tells the pilot how high the plane is above sea level.
AM: See AMRAAM.
AMRAAM: An
active-radar, medium range, air-to-air missile, this weapon has its own
radar system and built-in inertial navigation system. The AMRAAM is the
successor to the earlier Sparrow missile. Also known as AM.
ANGLE OF APPROACH:
The angle representing the ratio between ground speed and decreasing
altitude. It is most often used in landing an aircraft. Also known as
Glide slope.
ANGLE OF ATTACK:
The difference between pitch and the air-referenced flight path angle;
the angle between the aircraft center line and the airspeed vector in
the vertical plane, positive when the nose is up; Symbols: alpha;
Typical Units: rad, deg; Also known as AOA.
ANGLE OF CLIMB:
The angle representing the ratio between ground speed and increasing
altitude. In its simplest terms, it is the angle of the planes nose
above the horizon.
ANGLE OF DESCENT:
Similar to Angle of Approach, but it is typically used in ir-to-ground
ordinance delivery.
ANGELS: Pilot
jargon to denote the altitude of aircraft in thousands of feet.
ANGULAR ACCELERATION:
Rate of change of angular velocity, either scalar or vector, often with
subscripts such as XYZ to denote the coordinate frame; time derivative
of angular position; time integral of angular acceleration; Symbols:
alpha; Typical Units: rad/s-squared; Dimensions: 1/Time-squared.
ANGULAR POSITION:
Amount of rotation about an axis, either scalar or vector, often with
subscripts such as XYZ to denote the coordinate frame; time integral of
angular velocity; Synonyms: angle; Symbols: theta; Typical Units: rad,
deg.
ANGULAR VELOCITY:
Rate of change of rotation about an axis, either scalar or vector, often
with subscripts such as XYZ to denote the coordinate frame; time
derivative of angular position; time integral of angular acceleration;
See Also: tachometer; Symbols: omega; Typical Units: rad/s, rpm;
Dimensions: 1/Time.
AOA: See Angle
Of Attack.
AON: Angle Off
the Nose.
AOT: Angle Off
the Tail.
APPROACH: The
final flight path of an airplane that is landing.
ARRESTOR HOOK:
A large steel bar with protrusion to "catch "an arrestor cable used to
stop an aircraft as it lands on an aircraft carrier. Also known as a
Tail Hook.
ABOVE SEA LEVEL (ASL):
Distance of the aircraft above mean sea level.
ASPECT: The
orientation of an aircraft as viewed from another. Important in
targeting weapons.
AIR TRAFFIC CONTROL (ATC):
Standard aviation term.
ASR: Air
Surveillance Radar.
ASW:
Anti-Submarine Warfare.
ATDC: Airborne
Tactical Data Control.
ATDS: Airborne
tactical Data System.
ATTITUDE: The
primary aircraft angles in the state vector; pitch, roll, and yaw.
AUTO:
Generally refers to the activation of an automated system.
AUTOPILOT:
Computerized electronic system which can fly the plane, adjust course
and land without manual control by the pilot.
AVIONICS: A
general terms for the airplane ’s electronic systems.
AWACS:
Airborne Weapons And Control System.
AXIS: One
direction in an orthogonal reference frame.
AZIMUTH: An
angle in the horizontal plane, usually measured with respect to body
coordinates.
B: Bravo.
BALLISTIC MISSILE:
A surface-to-surface missile whose warheads are delivered by a short
lived boost into a low, semi-orbit.
BANDIT: An
airplane identified as hostile.
BANK: When an
aircraft rolls to one side.
BANK ANGLE:
The angle between the horizontal plane and the right wing in the lateral
plane, positive when the right wing is down; Synonyms: roll; Symbols:
phi, Phi; Typical Units: rad, deg.
BARCAP: See
Barrier Combat Air Patrol. BARRIER COMBAT AIR PATROL Mission type
instructing the pilot to engage any aircraft crossing into his patrol
zone. This order is used to protect a corridor through which friendly
bombers will pass on their way toward a target.
BARREL ROLL: A
large rolling maneuver induced by aileron and rudder.
BEARING: The
horizontal angle on the lead as flown by the #2 aircraft. (If the
wingman were to overrun his leader and fly too far forward of a proper
position, he would be on an "acute bearing." If he is too far aft of his
proper position, he is on a "sucked bearing."
BER: Bearing.
See Heading.
BETA: The
designation used for a mission wing which will be bombing a ground
target.
BFM: Basic
Fighter Maneuvers.
BINGO FUEL:
The fuel state at which the flight must return to base. A predetermined
fuel figure remaining in gallons, pounds, or minutes which will allow
sale return to base plus sufficient overhead reserve. When the wingman
signals bingo fuel, the leader acknowledges and heads for base.
BLACKOUT: The
loss of vision or consciousness which may occur when a pilot pulls too
many positive Gs. It is caused by an insufficient blood supply to the
head.
BLIP: A small
dot which appears on a pilot ’s radar. Each blip represents an aircraft
or launched weapon.
BOGEY: An
unidentified airborne intruder.
BOLTER: When
an aircraft misses all of the arresting cables during a carrier landing
which resulted in an unintentional touch and go.
BOMBSIGHT: A
physical or optical indicator for aiming free-fall weapons.
BOW: The front
of a ship. Also known as Fore.
BREAK TURN: A
maneuver accomplished by rolling the airplane 90 degrees and pulling
back on the stick.
BRG: Bearing.
BUG OUT:
Quickly leave the area of an engagement.
BVR: Beyond
Visual Range.
C: Charlie.
C3: Command,
Control and Communications.
CALLSIGN: The
code word or words that designate a flight, usually selected by the
flight leader for that particular mission. The flight then would be
designated (In the case of a call sign of "Red Flight") as: "Red Lead,"
"Red Two," "Red Three', and "Red Four." In the case of large formations
divided into flights, the flights might be divided as follows, Red.
Blue, Yellow, etc or Alpha. Bravo, etc. Any combination of names can be
used, depending upon the imagination and audacity of the flight leader.
CALIBRATED AIRSPEED (CAS):
Indicated airspeed corrected for instrumentation errors, but not for air
density; See Also: airspeed; Symbols: V sub 'CAS'; Typical Units: kt,ft/s;
Dimensions: Length / Time.
CANOPY: The
clear bubble-like covering which seals the top of the cockpit,
protecting the pilot while providing an unobstructed view of the
surrounding skies.
CAP: See
Combat Air Patrol.
CARQUAL: The
qualifications necessary for a pilot to attempt a landing on a aircraft
carrier. Short for "carrier qualification."
CARRIER LANDING:
Maneuvering an airplane so its arrestor hook engages one of four cables
located within a 120 foot section of carrier ’s flight deck.
CARRIER LANDING SYSTEM:
The information display system used for carrier landings.
CAS: See Close
Air Support.
CAT: See
Catapult.
CATAPULT:
Device for accelerating an aircraft to take-off speed in 2-seconds and
300 feet.
CATCC: Carrier
Air Traffic Control Center.
CCA: Carrier
Controlled Approach.
CCIP:
Continuously Computed Impact Point.
CENTER OF GRAVITY:
Distribution of weight around a balance point
CENTERLINE:
Standard aviation term.
CG: Center of
Gravity.
CHAFF:
Metallic foil packs ejected by an airplane in an effort to confuse an
incoming radar guided missile.
CHARLIE: A
spoken signal from the Air Boss which means "clear to land."
CLEAR READ:
Strong and identifiable signal on radar scope.
CLOSE AIR SUPPORT:
Mission order instructing pilot to provide air cover for land units by
engaging enemy fighters and ground positions.
CLOSING SPEED:
The rate at which the target is approaching or pulling away from your
aircraft.
CLS: Carrier
Landing System.
CO: Commanding
Officer.
COMBAT AIR PATROL:
Mission type instructing the pilot to engage any aircraft crossing into
his patrol zone. It is generally a constant patrol over a valuable asset
such as an airfield.
COMMS:
Communications.
CONTRAILS: The
thin vapor trails left by an aircraft or missile.
CONTROL INPUTS:
The controlling influences a pilot exerts on an aircraft ’s control
surfaces.
CONTROL SURFACES:
The moving, pilot-controllable parts of the airframe, including flaps,
ailerons, rudders and elevators.
CONTROL TOWER:
An airport structure housing air traffic controllers.
CRT: Cathode
Ray Tube.
CSS: Control
Stick Steering.
COURSE:
Towards a point at a specified course; Compare: direct
CV: Aircraft
carrier.
CVA: Aircraft
carrier approach.
CVN: Nuclear
powered aircraft carrier.
CVS: Course
Vectoring Symbols.
D: Delta
DEAD RECKONING (DR):
A method of navigation based on basic information (barometric altitude,
magnetic heading, airspeed, wind conditions) from best available source;
sometimes short for air data dead reckoning.
DECM:
Defensive Electronic Countermeasures.
DELTA: The
designation used for a mission wing that will be providing BarCap or
TarCap air cover for bombers and other airplanes.
DEST:
Destination.
DF: Direction
Finder.
DFM: Dog Fight
Mode.
DIVISION OR FLIGHT:
Four aircraft, consisting of two sections or elements, each with it's
own leader, but under the command of the lead element's leader, who is
designated ''flight lead." The flight is usually led by the most
experienced pilot, with the second element leader as his deputy flight
lead.
DIRECT:
Towards a point along the shortest distance; Compare: course.
DIRECTION:
Bearing.
DIVE BOMBING:
Deliver bombs by placing the airplane on a collision course with the
target, typically in a dive.
D/L: Data
Link.
DMA: The
Defense Mapping Agency collects terrain data and information.
DOGFIGHT: The
aerial maneuvering by t least two planes in combat.
DRAG: The
air's resistance to moving objects.
DROP: Release
a bomb or to lose altitude suddenly.
DRONE:
Unmanned airplane used as a target, research vehicle, or for
reconnaissance.
DTG: Degrees
To Go.
DUTY ROSTER:
The list of available pilots for missions.
DYNAMIC PRESSURE:
Total pressure.
E: Echo.
EARTH COORDINATES:
Coordinates referenced to the earth; See Also: east-north-up; Compare:
body coordinates, stability coordinates.
ECM:
Electronic Countermeasures used to defeat enemy attacks.
ECM JAMMER: A
device used to confuse or "jam " an enemy ’s radar and weapons.
ELEVATOR: The
horizontal control surface on the tail plane which controls climb or
descent.
EID:
Electronic Identification.
ENGINE THRUST:
The forward propulsion given to an aircraft by its jet exhaust engines.
ENROUTE: A
much looser version of the above, applied to any formation during
cross-country fight. It allows the leader to control the flight, and
reduces fatigue on the wingmen. Wingmen maintain the same relative
bearing on the leader but move out to allow nose to tail and wingtip
separation.
EQUILIBRIUM: A
state in which forces are so arranged that they balance.
ESCORT:
Mission order instructing a pilot to fly with and protect another
aircraft or unit.
ETA: Estimated
Time of Arrival.
EULER ANGLES:
Pitch, roll, and yaw.
EVASIVE ACTION:
Maneuvers intended to deny an opponent the opportunity to fire weapon,
or to avoid an incoming missile or bullet.
EWS: Early
Warning System.
EXPANDING SQUARE SEARCH:
A pattern of progressively larger squares (a ``square spiral'') followed
for searching the ground from an aircraft; Compare: creeping line
search, sector search.
EXTRAPOLATE:
Function to determine values from two or values in a table, when the
given value lies outside of the range of the table; usually linear but
can be higher order.
F: Foxtrot.
FCLP: Field
Carrier Landing Practice.
FCS: Flight
control system.
FIX: A
determination of one's position based on external data, such as a known
terrain point.
FIGHTER SWEEP:
Mission order instructing a pilot to search out and destroy enemy
fighters and aircraft.
FLAK: Shrapnel
fired into the air by AAA for the purpose of destroying enemy aircraft.
FLAP: A
movable part on the wing surface which, when extended on takeoff or
landing, increases lift or drag.
FLARE:
Incendiary device ejected by an airplane in an effort to confuse an
incoming infrared seeking missile.
FLIGHT CONTROLS:
Controls in a cockpit for flying an aircraft; primary flight controls
are wheel, yoke, cyclic, pedals, throttle, and collective; secondary
flight controls are flight controls other than primary, such as flaps,
slats, stabilizer, and landing gear.
FLIGHT DECK:
The top deck on an aircraft carrier. It is where planes are launched and
recovered.
FLIGHT PATH ANGLE (FPA):
Angle in vertical plane of earths peed vector and ground speed vector
(usual definition), earth-referenced flight path angle; angle in
vertical plane of airspeed vector and ground speed vector (occasional
definition), air-mass flight path angle; Symbols: gamma; Typical Units:
rad, deg.
FLY-BY-WIRE: A
modern aircraft design which sends input from the pilot ’s stick into a
flight computer which then controls movement.
FLY OVER: A
position update by flying directly over a known point.
FM: Frequency
Modulation.
FOODFIGHT:
Multi-plane aerial combat engagement. See also Furball.
FORCE: The
effect of mass times acceleration; a vector whose direction is the same
as the direction in which the object accelerates.
FORE: The
front of a ship.Also known as Bow.
FORMATION: A
disciplined flight of two or more aircraft under the command of a fight
leader using a standardized set of signals and commands to direct the
wingmen. Not to be confused with a GAGGLE of aircraft.
FOV:
Field-Of-View.
FOX ONE: Pilot
call on launching a radar guided missile.
FOX TWO: Pilot
call on launching a Sidewinder.
FQ: Forward
Quarter.
FRAME: The
structure which provides the shape of the aircraft.
FURBALL:
Multi-plane aerial combat engagement. See also Foodfight.
FUSELAGE: The
body of the aircraft.
FWD: Forward.
G: Golf.
G:
Acceleration in gravity units. See G-Force.
GAGGLE: An
undisciplined group of aircraft, milling about in roughly the same piece
of sky, sometimes attempting to impersonate a FORMATION.
GAI: See
Ground-Alert Interceptor.
GAMMA: The
designation used for a mission wing that will be conducting Fighter
Sweeps.
GBL: See Gun
Boresight Line.
GBU: Guided
Bomb Unit.
GCI:
Ground-Controlled Intercept.
G-FORCE: A
measure of the force of acceleration, in velocity or direction, induced
by an airplane and its pilot.
"GIMME ONE" or "GIMME SOME":
What the wingman calls to the lead when he has
insufficient power to keep up, asking for lead to reduce power by one
inch or more of manifold pressure.
GLIDEPATH: The
sloping course along which an aircraft comes in to land.
GLIDESLOPE:
Angle approach a runway; Symbols: Gamma; Typical Units: rad, deg.
GRAVITY: Force
exerted by gravity; gravity sometimes includes effects of the earth's
rotation; gravity is often treated as a constant, but for greater
accuracy gravity is a function of latitude, altitude, and the phase of
the moon (yes, it's true); Symbols: g; Typical Units: lbf,kip;
Dimensions: Mass * Length / Time-squared.
GRAVITATIONAL ACCELERATION:
Acceleration caused by the force of gravity; Symbols: g; Typical Units:
ft/s-squared, g; Dimensions: Length / Time-squared.
GREYOUT:
Greyout occurs when gravitational stresses impair the flow of blood to
your brain. Loss of vision and, eventually, unconsciousness can occur
when you pull heavy G s.
GROUND ALERT INTERCEPTION:
Ground Alert Interception is a mission order which scrambled fighters
from the ground to intercept incoming threats.
GROUNDSPEED:
The speed over the ground; earthspeed projected to a horizontal plane;
Symbols: V sub g; Typical Units: kt, ft/s; Dimensions: Length / Time.
G SUIT: The
flight suit worn by pilots to counteract the G forces experienced in
flight.
GTA: Ground
track angle.
GUIDANCE:
System, usually software, that determines state errors of desired state
minus current state, typically three states: heading, altitude, and
speed.
GUN BORESIGHT LINE:
The imaginary line through the center of the gun barrel. Used in
calculating lead angle. Also known as GBL.
H: Hotel.
HANGAR: The
deck on an aircraft carrier that is located just beneath the Flight
Deck.
HARD DECK:
Lower altitude limit usually imposed during training.
HARM: A high
speed anti-radiation missile, this weapon utilizes a passive seeker to
detect and home in on hostile radars.
HCU: Hand
Control Unit.
HDG: The
direction that the plane is flying. See Heading.
HEADING:
Direction on a compass that aircraft is pointed, measured with respect
to true north or magnetic north; Symbols: psi; Typical Units: rad, deg.
HEADS-UP DISPLAY:
A special cockpit device directly in front of the pilot which projects
many kinds of information on a transparent glass screen. The pilot does
not have to refocus his eyes to read the information.
HEAT-SEEKING MISSILE:
An anti-aircraft missile that detects and attempts to follow a source of
Infrared radiation, typically the exhaust.
HEAT SIGNATURE:
The Infrared heat given off by an object, usually an aircraft.
HIT: A
disabling blow to an aircraft.
HOLD: To
maintain some aspect(s) of aircraft state, such as heading, airspeed,
altitude, pitch.
HORIZONTAL SITUATION DISPLAY:
Two-dimensional representation of relative target and threat positions.
Also HSD.
HORIZONTAL SITUATION INDICATOR:
An instrument which gives the aircraft's position in relation to various
navigational radio beams.
HORIZONTAL STABILIZER:
The horizontal section of the tail, which provides downward lift to
balance the weight of the nose.
HOT START: A
start that exceeds normal starting temperatures.
HSD: See
Horizontal Situation Display.
HUD: See
Head-Up Display.
HUNG ORDNANCE:
Bombs or missiles that failed to separate from the aircraft when
released. Makes for a potentially dangerous landing.
HUNG START: A
start that results in a stagnated rpm and temperature.
I: India.
IAS: Indicated
airspeed.
IADS:
Integrated Air-Defense System.
IFF:
Identification, Friend or Foe.
ILS:
Instrument Landing System.
ILS APPROACH:
To approach a runway using ILS.
IMMELMANN: A
flight maneuver composed of a vertical quarter-loop followed by a
partial roll, and finished with second quarter-loop and half-roll. Named
after its inventor German WWI Ace Max Immelmann.
INCOMING: Any
threat, typically a missile, approaching an airplane.
INERTIAL NAVIGATION SYSTEM (INS):
A system which measures the slightest movement of an aircraft in the air
and shows its exact position throughout a flight.
INFRARED: An
invisible portion of the electromagnetic spectrum emitted by heated
objects. One source of tracking information for anti-aircraft weapons.
Also known as IR.
INITIAL: As in
initial approach. Refers to the approach on runway heading used when
doing a 360 overhead break.
INS: Inertial
Navigation System.
INSTRUMENT LANDING SYSTEM (ILS):
Equipment determining glide slope, localizer (bearing), and distance
(marker beacon) to a runway; ILS provides precision aiding for landing;
ILS is usually part of a VOR station. A basic guidance mode, providing
lateral guidance, longitudinal guidance, and vertical guidance to
approach a runway for landing; in ILS back course, vertical guidance is
not provided.
INTERROGATION:
A request of data.
INTERVAL: The
amount of time elapsed between 2 aircraft passing the same point.
IN THE GROOVE:
An aircraft correctly positioned on final approach.
IN THE SADDLE:
Astride an opponent ’s "six ",ready for attack.
INSIDE LOOP: A
maneuver whereby an airplane continually raises its nose to complete
vertical circle while keeping its lateral centerline horizontal. Used to
reverse positions with an opponent directly behind.
INVERTED FLIGHT:
Flying upside-down.
IR: See
Infrared.
IRCM: Infrared
Countermeasures used to confuse Heat Seeking Missiles.
J: Juliet.
JAMMING: The
act of confusing the an enemy ’s radar tracking system. See ECM.
JINK: Any
maneuver used to make the distance or angle between opponents less
advantageous to the attacker.
K: Kilo.
KAPPA: The
designation used for a mission wing which will be providing CAS.
KCAS: Knots
Calibrated Airspeed.
KEEL: The
assembly which projects below the bottom of the craft to provide
stability.
KFT: Units of
measure in thousands of feet.
KIAS: Knots
Indicated Airspeed.
KILL: Mortal
blow to n opposing aircraft.
KILL BOARD:
The board on a carrier where the pilots ’confirmed kills are posted.
KNOT: Nautical
mile per hour. Most common measure of aircraft speed. 100 knots equals
115 statute miles per hour. (For mph, multiply knots by 1.15).
KTAS: Knots
True Airspeed.
KTS: See
Knots.
L: Lima.
LAG PURSUIT: A
combat maneuver where the pursuing pilot aims the nose of his aircraft
just behind the enemy ’s position and follow it through a turn.
LANDING BOARD:
The board on a carrier where the pilots ’landings are posted and rated.
LANDING SIGNAL OFFICER:
Standing on the carrier deck, this man is in constant contact with the
pilot of an aircraft about to land. He both guides and grades the
landing. Also known as LSO.
LANTIRN:
Targeting system for Mavericks and laser guided bombs.
LATERAL:
Related to latitude; across an aircraft left to right.
LATITUDE:
Position on earth, north or south of the equator; See Also: astronomical
latitude, geocentric latitude, geodetic latitude; Symbols: Phi; Typical
Units: rad, deg.
LCK: See Lock.
LCOS:
Lead-Computing Optical Sight.
L/D:
Lift-to-Drag ratio.
LDB: See Low
Drag Bomb.
LE: Leading
Edge.
LEAD PURSUIT:
A combat maneuver where the pursuing pilot aims the nose of this
aircraft just ahead of the enemy ’s plane.
LEG: A segment
of a flight plan; flight path between two waypoints.
LIFT: Force,
created primarily by wings (fixed wing) or by rotors (rotary wing),
acting in opposite direction of gravity vector; Symbols: Length; Typical
Units: lbf, kip; Dimensions: Mass * Length / Time-squared.
LOCK: Usually
referring to a missile lock. A lock is required for a high probability
of success in a missile attack. Also known as LCK.
LOCK ON: Radar
concentrating on target in attack mode. Acquiring a target for the
purpose of attacking it.
LOGBOOK: A
pilot ’s record of flying achievements including flight hours, takeoffs,
landings, and maneuvers mastered.
LONGITUDE:
Position on earth, east or west of the prime meridian; Symbols: lambda;
Typical Units: rad, deg.
LOOP: Any of a
class of maneuvers in which an aircraft describes a closed filigree
(usually circle), Its pitch attitude passing evenly through 360 degrees.
LOS: Line Of
Sight.
LOW DRAG BOMB:
Free-fall ordnance of especially low aerodynamic drag.
LSO: See
Landing Signal Officer.
M: Mike.
M: See Mach
Number.
MAN: See
Manual.
MACH NUMBER:
Ratio of airspeed to the local speed of sound (Mach 1 is the speed of
sound under current atmospheric conditions); Symbols: M.
MAGNETIC HEADING:
Heading of the aircraft relative to magnetic north; A Magnetic Heading
Sensor provides this heading data. Symbols: psi sub M; Typical Units:
rad, deg.
MANUAL: A
system which is operated by manual control. Also refers to a pilot ’s
act of switching from automatic to manual controls. Also known as Man.
MAP: Equipment
that produces a map image; See Also: Digital Map Generator.
MARSHAL POSITION:
An area aft of a carrier where aircraft waiting to land assemble to
await their turn.
MASS: Measure
of the amount of matter/weight.
MASTER CAUTION:
A signal which indicates that one or more caution lights has been
activated (from MIL-STD-1472D).
MASTER WARNING:
A signal which indicates that one or more warning lights has been
activated (from MIL-STD-1472D).
MAV: See
Maverick.
MAVERICK: An
effective air-to-surface weapon which utilizes a TV seeker or laser
guidance to lock and track targets. It can reliably hit moving targets
at long range. Also known as MAV.
MEATBALL:
Glide slope image of mirror landing system.
MIA: Missing
In Action.
MiG: Mikoyan/Gurevich.
The Russian manufacturer of many Eastern Bloc fighters.
MILITARY THRUST:
The current aircraft ’s full power. Speed settings re given in
percentages of full military thrust.
MINIMUM CONTROLLABLE AIRSPEED:
The speed below which your control surfaces do not generate significant
force to control the plane.
MK84: A two
thousand pound bomb.
MK82: A five
hundred pound bomb.
MSL: Mean Sea
Level.
MRM: Medium
Range Missile.
MULTI-FUNCTION DISPLAY:
Device used to show selected information. Also known as MFD.
MUNCHING ANGLE:
The angle the aircraft assumes on taking flight, also known as the angle
of entry.
N: November.
NAP OF THE EARTH FLIGHT:
Flight with a goal to remain close to the earth, usually below the
height of surrounding trees and less than 100 ft above the terrain;
Compare: terrain following.
NEGATIVE Gs:
The gravitational force experienced by a pilot in rapid descent.
NFO: Naval
Flight Officer.
NM: Nautical
Miles.
NO JOY: Used
to indicate that you have not visually acquired whatever it is you are
looking for.
NOSE TO TAIL OVERLAP:
As viewed from above, the nose of the #2 aircraft is farther forward
than the tail of the #l. Naturally, as long as there is lateral
separation between aircraft, no danger exists.
O: Oscar.
OMEGA: The
designation used for a mission wing that will be conducting air defense
suppression attacks in preparation for bombing runs. Also known as Wild
Weasel.
OBC: On-Board
Check.
O’CLOCK: A
representation of position relative to an airplane corresponding to a
clock face. The nose of the plane is considered to be 12:00 and the rear
is 6:00.
ON BEAM:
Properly aligned on an ILS approach.
ON YOUR SIX:
Pilot jargon referring to the location directly behind an airplane. See
Six.
OPERATIONS:
How well is equipment operating; Values: Operational (all function and
data is available), Degraded (equipment has partially failed with some
function or data unavailable and some available), Failed (equipment has
failed with no function or data available).
OPS: See
Operations.
OPTICALLY GUIDED:
A missile or bomb that is directed to its target, via radio control, by
a person viewing the target on long-range TV.
ORIENTATION:
Direction in reference to a coordinate frame.
OVERRIDE: To
alter selection made automatically by software.
OVERSHOOT: The
act of flying past an enemy plane. An overshoot can be extremely
dangerous since it exposes the plane ’s Six to enemy attack.
OVERTAKE:
Closing speed irrespective of relative aspect or heading.
P: Papa.
PAINTED: The
act of being illuminated by radar.
PARADE:
Formation configuration to be used when under observation by the public,
as in an airshow appearance. Parade formation is demanding, since the
aircraft are in close physical proximity to each other. It requires
absolute concentration on the part of the wingmen and smooth leadership
by the flight lead.
PAYLOAD: The
weapons carried by an aircraft.
PERIOD: Time
of a periodic process; 1/f where f is the sampling frequency; Symbols:
T; Typical Units: s; Dimensions: Time.
PERIODIC: A
process that executes at a fixed rate; Compare: aperiodic.
PD: See
Pulse-Doppler.
PDCP: Pilot ’s
Display Control Panel.
PH: See
Phoenix missile.
PHOENIX MISSILE:
An air-to-air missile which uses active radar to lock onto targets. It
is the biggest of the American air-to-air missiles.
PICKLING: The
act of selecting a weapon.
PIPPER:
Optical representation of aiming point for weapon in the HUD.
PITOT PRESSURE:
Total pressure.
PITCH: The
angle of a rotor measured in the plane of rotation; Symbols: theta,
Theta; Typical Units: rad, deg.
PORT: The
left-side of naval vessel.
POSITIVE Gs:
The gravitational force experienced by a pilot in rapid ascent.
POW: Prisoner
of War.
PRESSURE DRAG:
The drag created when the airflow runs into an object and separates to
get around the object.
PULLING LEAD:
The act of aiming a weapon ahead of an opponent ’s current position to
improve the probability of a Hit.
PULSE DOPPLER:
A kind of radar which emits a pulsed signal.
PURE PURSUIT:
A combat maneuver where the following pilot mimics the enemy ’s tactics.
Q: Quebec.
QUARTERDECK:
The stern area of a ship ’s upper deck. It is frequently the part of a
ship which is set aside for ceremonial or official use.
QUARTERMASTER:
A petty officer who attends to a ship ’s helm, binnacle and signals.
R: Romeo.
RADAR GUIDED MISSILE:
A missile that is guided to a target by reflection of radio signals off
the target.
RANGE (RNG):
Standard aviation term Synonyms: distance; Symbols: r; Typical Units:
ft, nmi method of measurement dependent on use; Dimensions: Length.
RAPID DEPLOYMENT FORCE:
A branch of the United Nations "military" which was formed to respond
quickly to aggressive conduct. Its naval air wing is based on the U.N.S.
Peacekeeper, a Nimitz-class aircraft carrier. Also known as RDF or UNRDF.
RATE OF CLOSURE:
Rate of decrease in distance to a target.
RATE OF DESCENT:
Rate of loss of altitude, expressed in feet per minute.
RDF: See Rapid
Deployment Force.
RDR: Radar.
RED FLAG:
Tactical exercises held at Nellis AFB.
REDLINE: For
given airplane, the airspeed above which it is unsafe to fly. "Redlining
" the plane may overstress or even damage structural elements in the
plane.
REDOUT: The
loss of vision or consciousness which may occur when a pilot pulls too
many negative Gs. It is caused by an overabundant blood supply to the
head.
RECON:
Reconnaissance.
RELATIVE:
Applies to measurements, in a non-standard, moving reference, as opposed
to fixed reference; Compare: absolute.
RENDEZVOUS: To
meet with another aircraft in the air, for refueling or other mission
objectives.
RENDEZVOUS APPROACH:
To approach a planned rendezvous point.
RIO: Radar
Intercept Officer.
RIX: Recovery
duty officer.
ROE: Rules Of
Engagement.
ROLL: One of
the three axes of motion for an airplane; roll refers to the left and
right movement of the fuselage and raises the wings of the airplane up
or down. The angle of the plane ’s wings relative to horizontal.
ROLL RATE:
Rate of change of roll; time derivative of roll; Symbols: q; Symbols:
phi dot; Typical Units: rad/s, deg/s; Dimensions: 1/Time.
ROOKIE: A new
or inexperienced pilot.
ROT: Range On
Target.
RQ: Rear
Quarter.
RUDDER: The
parts of the tail surface that control an airplane's yaw; the rudder
moves the nose left and right to control the direction in which the
airplane turns.
RWR:
Radar-Warning Receiver.
S: Sierra.
SAM:
Surface-to-Air Missile. An anti-aircraft weapon.
SAR: Search
And Rescue. Generally referring to a mission.
SCISSORS: A
dangerous series of nose-to-nose turns and overshoots where each
aircraft tries to get behind the other one. Also known as Zig-Zag.
SCRAMBLE:
Ground and flight crews racing to get airplanes airborne, typically for
military emergency.
SECTION OR ELEMENT:
A flight of two aircraft. The section is the basic fighting element and
is self-supporting covering each other's six o'clock in combat (real or
otherwise), and providing back-up on routine flights with radio or
equipment malfunctions in addition to moral support and good company.
SECTOR SEARCH:
A pattern of concentric arcs followed for searching the ground from an
aircraft; Compare: creeping line search, expanding square search.
SERVICE CEILING:
The high altitude limit on n aircraft. Exceeding the service ceiling may
overstress or damage structural elements in the plane.
SIDEWINDER: An
Infrared-homing air-to-air missile. The Sidewinder has scored more ATA
kills than any other missile.
SIGMA: The
designation used for the AWACS mission wing.
SIGNAL CHARLIE:
The signal called by the Air Boss aboard a carrier to inform pilot that
the is clear to land.
SITUATIONAL AWARENESS:
Situational awareness provides the pilots with information relative to
the current surroundings, such as other aircraft or threats in the
immediate area.
SIX: Pilot
jargon for the location direction behind an airplane. See O ’Clock.
SMART WEAPON:
An air-to-ground weapon which can automatically lock onto and guide
itself towards a target.
SMASH:
Airspeed or Energy. Normally used to denote energy available to
accomplish a snappy fighter-type maneuver, such as a pitch up to landing.
SORTIE: A
mission.
SPAN: The
maximum lateral distance from tip to tip of an aircraft.
SP: See
Sparrow.
SPARROW: A
radar-guided air-to-air missile. During combat, the missile Paints its
target and homes in on the signal.
SPEEDBRAKE: A
control surface that is extended into the airstream of an aircraft to
increase drag and thereby reduce velocity.
SPIN: Any
maneuver in which one wing is stalled and one is not.
SPLIT-S: A
maneuver accomplished by rolling inverted and performing one-half of a
loop, ending upright-side-up but traveling in the opposite direction at
a lower altitude.
SPOOF:
Successfully redirecting an incoming anti-aircraft missile.
SPOILER: A
control surface on fixed-wing aircraft, usually mounted to the wings,
that provides roll control and lift; Symbols: delta sub S; Typical
Units: rad, deg.
SRM: Short
Range Missile.
STABILITY:
That condition of a body which causes it to be restored to its original
equilibrium after a disturbance.
STACK: The
holding position given to an aircraft by Air Traffic Control while it is
waiting to land at an airport.
STALL: Loss of
lift due to an acute wing angle, often caused by insufficient speed.
STALL SPEED:
The speed at which an aircraft will Stall.
STATUS: An
indicator of how well a system or subsystem is working.
STARBOARD: The
right-side of a naval vessel.
STBY: Standby.
STEP DOWN: The
#2 aircraft is a couple of feet or more lower than the lead. This allows
room to maneuver in case of turns into the wingman.
STEP UP: What
the thinking wingman does when the leader's making low passes!
STICK: A
control in the cockpit which controls the elevators (forward/back
axis)and the ailerons (left/right axis).
STEM: The
front of a ship. Also known as Bow or Fore.
STERN: The
rear of a ship. Also known as Aft.
STORES:
Anything that can be loaded on n aircraft, including weapons.
STORES MANAGEMENT DISPLAY:
A graphic representation of the status of weapons and supplies.
STT: Single
Target Tracking.
SUCKED: To
fall behind the lead, or be too far out on the position bearing to be
able to join up with available engine power.
SUPERCRUISE:
The ability to fly at speeds in excess of Mach One, without using an
afterburner.
SUPERSONIC:
Faster than the speed of sound in the surrounding air. The speed of
sound (called Mach 1.0) varies from about 760 mph (1,225 km/h) in warm
air at sea level to about 661 mph (1,060 km/h) in very cold air at great
heights.
S/W: See
Sidewinder.
T: Tango.
TA: Terrain
avoidance.
TAA:
Target-Aspect Angle.
TAIL HOOK: See
Arrestor Hook.
TALLY HO: Used
to indicate that you have visually acquired whatever it is you were
looking for.
TARCAP: See
Target Combat Air Patrol.
TARGET COMBAT AIR PATROL:
Mission type instructing the pilot to engage any aircraft crossing into
his patrol zone. This order is used to protect friendly bombers who are
engaging a target from counterattacks by enemy fighters.
TARGET: Object
or point pointed by FLIR or radar.
TARGET BEARING:
The position of the target as compared to the front of your plane. It is
expressed in 360 degree increments where the nose of your plane is 0 and
your Six is 180.
TARGET DESIGNATOR:
An optical "box "surrounding a select ed target as viewed through the
HUD.
TARPS:
Tactical Air Reconnaissance Pod System.
TAS: True
Airspeed.
TAXIING: The
act of steering an aircraft on the ground.
THE BREAK: The
breakup of the formation over the runway when a flight does a 360
Overhead. Also called "pitchout." A fighter maneuver indicating an
abrupt bank and yank to accomplish a change of direction and/or
altitude.
THERMAL: Air
rising or falling due to temperature, and thus pressure, differentials;
useful in soaring.
THETA: The
designation used for a mission wing that will be conducting special
operations such as recon, deliveries and such.
THROTTLE: The
control in the aircraft ’s cockpit which allows the pilot to adjust
thrust.
THRUST: A
forward force that pushes an airplane through the air.
TID: Tactical
Information Display.
TOF: Time Of
Flight.
TONE: An audio
cue emitted by a missile tracking system to indicate that the missile
has Locked on the target and is ready to be fired.
TOWER: See
Control Tower.
TR: Turn Rate.
TRANSPONDER: A
device which transmit a coded response (th t may include nationality,
altitude, speed, and heading) to friendly units.
TRAP: The act
of successfully capturing cable with an arresting hook and landing on n
aircraft carrier.
TURBULENCE:
The flow of a fluid (such as air) in which the velocity at a given point
changes rapidly in magnitude and direction.
U: Uniform.
UN/C: Pilot
jargon for joint operations of the United Nations and Chilean
government.
UNRDF: The
United Nations Rapid Deployment Force. See Rapid Deployment Force.
UNS: United
Nations Ship.
USGS: The
United States Geological Survey. This government agency collects terrain
data and information.
V: Victor.
VEC: Vector.
VELOCITY: An
aircraft ’s airspeed, measured in either nautical miles or Mach.
VERT:
Vertical.
VERTICAL:
Reference to earth radial, for example, vertical velocity is velocity
along earth radial; See Also: East-North-Vertical.
VERTICAL ACCELERATION:
Aircraft acceleration in earth vertical direction; Symbols: A sub V;
Typical Units: ft/s-squared, g; Dimensions: Length / Time-squared.
VERY HIGH FREQUENCY OMNI
DIRECTIONAL RANGE (VOR):
A system by which radio beams are transmitted from an aircraft to a
beacon on the ground in order to calculate the plane's exact position in
the air.
VERTICAL HALF-LOOP:
The first half of an inside loop, terminated at the top, inverted with a
half-roll back to right-side-up and level flight.
VISUAL CONFIRMATION:
Sighting of a bogey aircraft to determine nature and threat.
VID: Visual
Identification.
VISUAL APPROACH SLOPE INDICATORS (VASI):
Signal lights at the sides of the runway which tell an aircraft about to
land if it is on the correct approach course.
V/STOL: An
aircraft capable of vertical short takeoffs and landings.
VULCAN: A
rapid fire rotary cannon used on many fighters. Currently known as
M61A1.
W: Whiskey.
WAYPOINT: The
different spots or target to which pilots must fly during a mission.
WCS: Weapons
Control System.
WEIGHT: A
response of mass to the pull of gravity.
WHEEL BRAKE:
The locking mechanism on an aircraft ’s wheels to prevent the plane from
rolling.
WILD WEASEL:
Mission order instructing a pilot to attack enemy ir defense positions,
usually in preparation for a bombing attack. Also known as Omega.
WINGMAN: The
pilot assigned to fly an aircraft in support of another aircraft.
WIND TUNNEL: A
chamber where air or smoke is blown over an object, such as an airfoil,
to calculate its aerodynamic forces, such as lift and drag.
WING: A
portion of an aircraft's surface which functions as an airfoil.
WINGSPAN: The
distance from wingtip to wingtip.
WINGTIP OVERLAP:
No lateral separation exists. A time to be smooth and concentrate if you
also have nose to tail overlap.
WOD: Wind over
the Deck.
WPT: Waypoint.
X: Xray.
X-SECTION: The
cross section of an aircraft or other object.
Y: Yankee.
YAW: The
swiveling movement of an aircraft to right or left which can be
controlled by the rudder on the tail plane fin.
YO-YO: An
offensive combat maneuver used to keep inside an enemy ’s turn.
Z: Zulu.
ZONE: The
primary mission area.
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